Has Worked On....
And More Game/Sustainabe Media Projects Under NDA
Likes to Design Fun Systems
Such As.....
A Third Person Grid Based
RPG System
A "Star Rating" Scoring System in a Management Sim
Dynamic Character and
Environment Customization
And Blueprint Features
Like These.....
Smooth VR Locomotion with Accessibility Options
Character Possession and Swapping System
Dynamic State-Based Enemy Vision and Awareness
I've Graduated From....
International Game Architecture
and Design
Game Design and Production
Specializing in System and Technical Design
I Primarily Use....

Unreal Engine 5

Microsoft Office

Macinations.io

Adobe Photoshop
People Say....
"
He has strong analytical design skills and creative and constructive ideas that he can communicate clearly and concisely."
Kent Kuné
Associate Game Director at Vertigo Studios Amsterdam

"
He is the textbook definition of what a designer should be: endlessly creative and capable of making solutions come to life"
Sule Nur Karaaslan
Level Designer at
Vertigo Studios Amsterdam

"
Never would he allow himself to perform under quality standards. Whenever he picked up a task it was done and fun at all times."
Anca de Waal
Producer at Vertigo Studios Amsterdam

"
Creative mastermind. Not only will he sway you with his words he'll throw in valid arguments which will be hard to argue."
Renko van den Hout
Managed and Mentored
Amilius Directly at Sodesco

"
He didn't seem to run out of ideas or see the potential of them. Technically adept, social and friendly. An addition you want to have on your team"
Peter de Vos
Lead Artist at Linx Interactive

"
We meet many people in our work environment every day, but none of them will brighten up the mood like Amilius"
Dora Vrhoci
Narrative Designer at
PUBG Studios
