Responsible for key game mechanics, features and main systems used in the final product.
Responsible for implementing features and key systems into prototypes and the final product
Responsible for gathering and analyzing data used to iterate player flow, challenge, difficulty and initial values.
Key member in helping manage the design division, resolve conflicts and maintain/plan the creative direction of the project.
A casual, third person, roster management game where players have a set number of days to train a small group of thespians to perform specialized roles in a variety of plays. Secure the nessisary costumes and staging, while mitigating drama among the actors to earn a five star rating!